The sand is running out and the clock is ticking in the hourglass. When the last sand runs out Hamurax gains his power back and returns to the living. We can’t let that happen!
Every adventurer knows that timing and speed are essential. We also know that one second can be the deciding factor between life and death. That’s why we would like to ask for your help delivering the World of Atlas and all its wonders to you. If we can successfully reach our funding goal in 24 hours, we give away a pdf version of one free adventure module for every backer and supporter who supports us with as little as $1.
The faster we can reach this goal together the more campaign modules we will provide to you.
If the funding goal is complete in the indicated times below, it will be rewarded with the following number of adventures: Less than
10 minutes – 6 adventures
30 minutes – 5 adventures
60 minutes – 4 adventures
4 hours - 3 adventures
12 hours - 2 adventures
24 hours – 1 adventure
These rewards will be premade for the ATLAS - Rise or Die 2d10 system but will be easily convertible into any d20 system. All these modules will be available ONLY for the founders, the backers of the campaign, and there is no way to purchase them later!For more news and much more exclusive content, stay up to date by subscribing to our newsletter at www.oldmagesgames.com and follow us on Instagram @atlasriseordierpg
Your Ladyship, I fear not for your sanity - as surely you have heard the dreadful legends surroundings - but for the lives of your investment. The Delves of the Ebon Rock have been abandoned for good reason. And then inhabited by many foul creatures for worse reason.read more
The Mandru, without a doubt, are the rulers of the wastelands of Xerth. They ride around on their fearless and dreadful steeds battling everything and everyone. Their tribes often wage war against each other for hunting grounds, but far more often, they slaughter local orcs. Their grudge is millennia old and is fueled by ancient grievances, mutual contempt, and hate.read more
There are very few cities that are located in such a desolate place as Aquertis. The settlement spreads through a giant valley full of volcanoes, lava streams, and geysers. It is like a vast, furnace-burning crater, a literal hell with literal devils.read more
The few flourishing civilizations of Tucuxan see the key to their survival in the slave economy. The cheap and easily obtainable labor serves the needs of the inhabitants abundantly. Their tireless work on cutting down forests, enlarging terraces, and cultivating the land is unexpandable.read more